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RT @brownorama: When I was 12, and wrestling with the dot matrix printer attached to my Commodore 64, I developed this theory:

There is aโ€ฆ

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This stink horn mushroom is growing in my front yard. Phase 1 is bulbous green goo and Phase 2 is swarming flies to move the spores. https://t.co/mvot9HIWSC image image

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Just want to point out that 40% of the โ€œincredible lineupโ€ panel is from @ubaltmain

University of Baltimore is USMโ€™s most under appreciated school and yet constantly represents on social justice issues as well the stateโ€™s best increase of social mobility of graduates. https://twitter.com/Univ_System_MD/status/1446117432469311493

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Please enjoy this picture of the best kid-made replica of Icelandic elf houses made for a middle-school social studies class youโ€™ll see today. https://t.co/EgneWGjwJm image

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Ambiguous Constraints

I saw this tweet yesterday and it has been in my head ever since.

This is a major problem I see in both new and mid-level designers. In new designers, I understand how ambiguous constraints and ambiguous goals could be problematic for them as they don’t have the experience to break a problem down or, more difficult, begin to see what the real problem is.

Building My Own 3D Printer

I have been using a Monoprice MPSelect Mini for four years as my main 3D printer. It is a great printer but has a very small print bed. One of the things I’d like to do is print larger objects to mix fashion design and interaction design, so, I’d like a 1m cube printer. However, those don’t exist and I knew I’d have to build it myself. Having no experience with “building” 3d printers, I decided to follow an online tutorial and create one from scratch.